Weekly Retro - Archive
'Weekly Retro' is a short e-mail with a wrap-up of ideas, interesting links, and food for thought before you head off for the weekend.
- Weekly Retro - 02.Aug.2024 - On forms of leverage for professional growth
- Weekly Retro - 19.Jul.2024 - On how design taste is about decision-making
- Weekly Retro - 29.Jun.2024 - On productivity in a world that tends towards more noise and distractions
- Weekly Retro - 21.Jun.2024 - On how creating awareness of your facts, your assumptions, and your unknowns will lead to better decisions
- Weekly Retro - 14.Jun.2024 - On the common ingredients I’ve seen in teams developing great products
- Weekly Retro - 07.Jun.2024 - On reasons why you might be having problems with your product roadmap
- Weekly Retro - 01.Jun.2024 - On committing to a practice
- Weekly Retro - 18.May.2024 - On launching unfinished products
- Weekly Retro - 10.May.2024 - On ideas on this new era of creativity (creative revolution) empowered by AI
- Weekly Retro - 03.May.2024 - On asking why and the power to unlock knowledge
- Weekly Retro - 26.Abr.2024 - On things we get wrong about innovation
- Weekly Retro - 19.Abr.2024 - On bending the tools
- Weekly Retro - 12.Abr.2024 - On the power of asking
- Weekly Retro - 05.Abr.2024 - On huge roadmaps and the distraction of tracking them.
- Weekly Retro - 29.Mar.2024 - On the difference between tension and stress
- Weekly Retro - 22.Mar.2024 - On a simple framework to prioritize what to build first
- Weekly Retro - 15.Mar.2024 - On trust economy
- Weekly Retro - 08.Mar.2024 - On focus and Strategy
- Weekly Retro - 01.Mar.2024 - On the signals that your solution is looking for a problem to solve.
- Weekly Retro - 23.Feb.2024 - On the yin-yang of design
- Weekly Retro - 16.Feb.2024 - On the power of good product stories
- Weekly Retro - 09.Feb.2024 - On discipline and freedom
- Weekly Retro - 02.Feb.2024 - On simplicity
- Weekly Retro - 26.Jan.2024 - On stakeholders and customers
- Weekly Retro - 19.Jan.2024 - On what you control and what you don’t
- Weekly Retro - 05.Jan.2024 - On different things
2023
- Weekly Retro - 29.Dec.2023 - On being grateful and Happy 2024
- Weekly Retro - 22.Dec.2023 - On your product maturity
- Weekly Retro - 15.Dec.2023 - On affordances and instructionless
- Weekly Retro - 08.Dec.2023 - On storytelling and prototyping
- Weekly Retro - 01.Dec.2023 - On mechanisms and bureaucracy
- Weekly Retro - 24.Nov.2023 - On reflections on OpenAI drama
- Weekly Retro - 17.Nov.2023 - On slow thinking
- Weekly Retro - 10.Nov.2023 - On overgeneralization
- Weekly Retro - 03.Nov.2023 - On confidence and accuracy
- Weekly Retro - 27.Oct.2023 - On intentional use of your time
- Weekly Retro - 20.Oct.2023 - On content consumption
- Weekly Retro - 13.Oct.2023 - On ethical design
- Weekly Retro - 06.Oct.2023 - On types of complications
- Weekly Retro - 29.Sep.2023 - On creating and editing
- Weekly Retro - 22.Sep.2023 - On lateral thinking
- Weekly Retro - 15.Sep.2023 - On hypothesis-driven design
- Weekly Retro - 08.Sep.2023 - On product development strategy
- Weekly Retro - 01.Sep.2023 - On promoting a product vision
- Weekly Retro - 18.Aug.2023 - On how-might-we question
- Weekly Retro - 11.Aug.2023 - On shipping faster and better